You Shouldn't Need 15 Texts to Set a Lineup.

For Captains
You send 15 texts per match to find out who can play. You track it in your head. Ralle shows you at a glance: who's in, who's out, who hasn't replied.

For Players
You get a message with match details. Respond in one tap. When, where, who you're playing with. Always clear, never a guessing game.
Match Week. Covered.
Team Invitations
Share a link. They're on the roster.
Match Scheduling
Date, venue, opponent. One place.
Player Availability
One tap per player. Who's in, who's out.
Lineup Builder
Set the lineup, confirm players. Done in minutes.
Weather Conditions
Forecast on every match. Plan ahead.
Match Results
Record scores. Track the season.
How a Match Comes Together

1
Tell Your Team
Date, venue, opponent. One tap, everyone knows.

2
See Who's In
Players respond. You see the board at a glance.

3
Lock It In
Set the lineup. Confirm players. Done.
Before and After Ralle
Every week before...
- Texting 12 people
- Tracking it in your head
- Rebuilding the lineup
- "What time?" "Where?"
- Phone in hand at 10pm
Every week after...
- One screen. Who's in.
- A system that remembers
- Lineup done in minutes
- Players already know
- Phone down by 9. Done.